Thursday, September 18, 2014
Wednesday 9/17
Today in class we watched more of Selleberty. This brought up the idea that I have seen a lot when a new game comes out. There are features in it that people don't like, but all they still support the company by giving them money by buying their game. The consumers that were interviewed in the documentary today didn't like the idea of paparazzi, but they continued to support it by buying the magazines which use paparazzi photos. They all hated the idea of children being followed by the paparazzi, but whenever a magazine would advertise about the cutest celebrity children, those same people would gladly buy the magazine, supporting the idea they are against. Even if they did not read that specific article, the publishing company wouldn't care. They managed to get you to buy the magazine, and give them money. In the end, the most powerful way to get a company to listen to your complaints is to stop giving them money. If you continue to support how they operate now, nothing will change, no matter how much you hate it.
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Theo... how does this relate to games? You didn't really say...
ReplyDeleteSometimes a squeal to a game will come out and people will complain about how it doesn't have all the features of the previous games in the series. If we want the company to take that into consideration we shouldn't buy the game, we still do and as a result nothing about the game changes.
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